Location | Call Number | Status | Date Due |
---|---|---|---|
Spring Park Elementary School | 005.1 LYO | Available |
Includes index.
Getting started -- Computers everywhere -- What is an algorithm? -- Order, order! -- Make a move -- Loop the loop -- Predict it -- Decisions, decisions! -- Search and sort -- Catching the bug -- Extension activities.
Ages 6-10.
K to grade 3.
"Learn coding basics in this kid-friendly, easy-to-follow book. It covers algorithms, loops, bugs, and fixes using real-world examples and fun illustrations. Online and offline activities also boost learning and skills."-- Provided by publisher.